2-pc_factor_mat_solver_type mumps
11-snes_max_linear_solve_fail -1
13-snes_linesearch_type basic
14-snes_linesearch_monitor
22#-ts_theta_initial_guess_extrapolate 1
29-ts_exact_final_time matchstep
33-ts_max_snes_failures -1
34-ts_error_if_step_fails false
39-mat_mumps_icntl_14 800
48#-pc_fieldsplit_type symmetric_multiplicative
50#-fieldsplit_0_ksp_type preonly
51#-fieldsplit_0_pc_type lu
52#-fieldsplit_0_pc_factor_mat_solver_type mumps
53#-fieldsplit_0_pc_type gamg
54#-fieldsplit_0_pc_mg_smoothup 1
55#-fieldsplit_0_pc_mg_smoothdown 1
56#-fieldsplit_0_pc_gamg_reuse_interpolation 1
58#-fieldsplit_1_ksp_type preonly
59#-fieldsplit_1_pc_type lu
60#-fieldsplit_1_pc_factor_mat_solver_type mumps
61#-fieldsplit_1_pc_type gamg
62#-fieldsplit_1_pc_mg_smoothup 1
63#-fieldsplit_1_pc_mg_smoothdown 1
64#-fieldsplit_1_pc_gamg_reuse_interpolation 1